

It doesn't matter, though: restarts are quick - as they should be - and it's very rare not to have one failed attempt pancake into another and then anotherandanother until I've been happily crashing and burning all morning.Īvoid the trinkets: that's my advice for novice Velociboxers. You can also move left and right, riding on walls, and the camera always corrects itself behind you - all of which provides just a little too much for me to think about and explains why I've only been able to get screenshots of the first level.

The twist here is straight out of VVVVVV - you can flip between the floor and the ceiling to avoid running aground. I died about a microsecond after this was taken. I did eventually get a screenshot of level 2. Elsewhere on Steam, Shawn Beck's Velocibox has been driving me mad all week - another tunnel-based endless runner in which you ride a small cube into the screen at terrifying speeds, dodging obstacles and collecting trinkets. But then they got really classy.įotonica's not alone. The Fotonica devs also made MirrorMoon EP, which is true SF and a dreamy delight.Īha! And you also press the button again to bring you down out of your jump, adding an element of target practice to proceedings as you shift from one rail to another, avoiding drops, moving up and down through stacked tiers of tracks, and collecting funny little pink spheres that probably count towards something but are so delightful to land on that you'd aim for them regardless.Īll of which is to say: I thought I was bored with endless runners. Or maybe it elevates the entire formula, giving a human weight to a game in which you hold down a button - any button - to build up speed, and release it to jump. Whatever it is, it lifts the game out of the confines of its endless runner formula. Maybe it's the audio, with that suggestion of panting, of winded landings lurking beneath the buzzing, sliding soundtrack. Maybe it's the hands - wire-framed blades of Neuromancer flesh that swing up and down as you run. Santa Ragione's one-button sprint is something of a shock at first, and the really big surprise comes from how tactile, how punishingly physical, this seemingly abstract game feels.
#Games similar to fotonica plus

Every pixel is drawn to convey the maximum sense of speed, an exhilarating journey through light and void. The visuals are a treat for the nostalgic player but also for those hungry for new aesthetics. Think you can outrun your friends? Try the split-screen versus challenges. A multi-layered level design across eight different tracks, together with a procedural endless mode make for a game that is incredibly deep. Ever wondered what running at 140mph feels like? FOTONICA is a first-person game about the thrill of speed and traveling flawlessly through complex environments.įOTONICA is simple, but is not easy: it follows a tradition of arcade games that are easy to pick up and almost impossible to master.
